Premium · Offline-first · iPhone & iPad

Weave the network. Hold the light.

Place living Relays, connect them into a tactical lattice, and rewire your defense while the Null Tide presses forward.

In development See how it plays
A different kind of defense

Your layout is only half the strategy.

Every Relay changes when connected. During each wave, limited Reweave charges let you redirect power without erasing the consequences of your plan.

Build a living lattice

Connections are a limited resource. A new link can turn the same Relay into burst, control, or lane coverage.

Reweave under pressure

Move one connection at the decisive moment. Adaptation is powerful, limited, and always readable.

Readable at full intensity

Threat silhouettes, lane signals, restrained effects, reduced motion, and non-color cues keep every failure explainable.

Verified vertical slice

Real gameplay, clearly labeled.

This capture comes from the tested Unity development player. The network placement, linking, wave start, enemy movement, and wave-complete loop are functional; the artwork remains greybox.

Lumaweft Unity greybox showing three Relay nodes, a linked path, enemies, resources, and wave controls
Actual iPhone Simulator capture · Build 0.1.0 (3) · August 26, 2026
Target requirements

Designed for Apple devices.

Devices

iPhone and iPad in landscape orientation. Apple Silicon development and Metal rendering.

Software

Target minimum: iOS 17.0. The final compatibility list will be confirmed with physical-device testing.

Connection

The core campaign is designed to work offline. The current build has no ads, account requirement, or in-app purchases.

No ads · No loot boxes · No forced account

Premium strategy that respects your time.

The full campaign works offline. Progression opens tactical options and cosmetics, not purchased power.